Foi lançado no passado dia 12 o esperado patch, q infelizmente ñ inclui todas as correcções. Ainda é necessário mais um pelo menos para corrigir o maior bug de todos e a malta conseguir comunicar nas partys!
Só para terem uma ideia já joguei com alguns amigos o modo multiplr\co-op e para falarmos com o mínimo de clareza tivemos de usar o skype
Multiplayer fixes for the patch
General
Fixed several crashes
Fixed bug where user was unable to jump on certain surfaces
Fixed bug where players could become invisible
Fixed bug with 3D weapon images in Decoding menu
Fixed bug where weapons could disappear after completing objectives in Co-op
Fixed bug where users could get stuck in Loadout screen in Co-op
Removed “Reloading” shout after user shoots the bow
Fixed issue with overlapping UI elements when playing split-screen
Fixed bug where split-screen users could get stuck in black screen after a cinematic
Parties will no longer be allowed to numerically unbalance games
Improved and fixed several issues with host migration
Connection degradation will now properly trigger a host migration
Fixed several bugs with Loadout menu
Fixed bug that could display a profile restriction message when trying to join a lobby
Fixed bug where users could get stuck in 3rd person in Custom games
Fixed bug with Flamethrower not doing any damage in certain circumstances
Fixed bug where “Player is on the way” tag could stick to downed players
Fixed bug where clients could remain on black screen if host left the game
Fixed bug where Fire Arrows did not do fire damage
Fixed bug where Long Distance Kill was not awarded
Fixed bug where Tag Assist was not awarded
Fixed bug where Killcam wasn’t shown in certain circumstances
Fixed bug where Survival Instinct was not cancelled properly
Fixed bug where Psych gas could get dropped in the wrong place
Fixed bug where Psych gas could affect players outside of the deployment area
Fixed bug where users could get stuck when killed by Poison gas
Fixed bug where other player’s footstep sounds sometimes did not play behind you
Fixed bug where sound could get muffled when being revived
Fixed bug where user could get de-synced if killed in mid-air
Map Editor
Added information for Player Map playlists
Improved available space for Player map names in lobby
Fixed bug where User made maps wasn’t downloaded properly in lobby
Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps
Single Player fixes for the patch
Fixed issue with accessing the camera and the throwing rocks.
Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling.
Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
Fixed the bug with the weapon models staying on screen / stuck on the character arm.
The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
The objective is now properly updated after Jason burns the weed fields.
New options the hide the HUD are now available in the option menu.
Add support for downloadable content.
Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times.
The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
Fixed the issue when Sam was no longer in the jeep’s turret after placing two bomb and being kill several time in ‘Black Gold’ mission.
Sam is no longer getting stuck when the user destroy an enemy car.
Fixed the buttons issue related to the Lefty Stick Controls scheme.
Só para terem uma ideia já joguei com alguns amigos o modo multiplr\co-op e para falarmos com o mínimo de clareza tivemos de usar o skype
Multiplayer fixes for the patch
General
Fixed several crashes
Fixed bug where user was unable to jump on certain surfaces
Fixed bug where players could become invisible
Fixed bug with 3D weapon images in Decoding menu
Fixed bug where weapons could disappear after completing objectives in Co-op
Fixed bug where users could get stuck in Loadout screen in Co-op
Removed “Reloading” shout after user shoots the bow
Fixed issue with overlapping UI elements when playing split-screen
Fixed bug where split-screen users could get stuck in black screen after a cinematic
Parties will no longer be allowed to numerically unbalance games
Improved and fixed several issues with host migration
Connection degradation will now properly trigger a host migration
Fixed several bugs with Loadout menu
Fixed bug that could display a profile restriction message when trying to join a lobby
Fixed bug where users could get stuck in 3rd person in Custom games
Fixed bug with Flamethrower not doing any damage in certain circumstances
Fixed bug where “Player is on the way” tag could stick to downed players
Fixed bug where clients could remain on black screen if host left the game
Fixed bug where Fire Arrows did not do fire damage
Fixed bug where Long Distance Kill was not awarded
Fixed bug where Tag Assist was not awarded
Fixed bug where Killcam wasn’t shown in certain circumstances
Fixed bug where Survival Instinct was not cancelled properly
Fixed bug where Psych gas could get dropped in the wrong place
Fixed bug where Psych gas could affect players outside of the deployment area
Fixed bug where users could get stuck when killed by Poison gas
Fixed bug where other player’s footstep sounds sometimes did not play behind you
Fixed bug where sound could get muffled when being revived
Fixed bug where user could get de-synced if killed in mid-air
Map Editor
Added information for Player Map playlists
Improved available space for Player map names in lobby
Fixed bug where User made maps wasn’t downloaded properly in lobby
Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps
Single Player fixes for the patch
Fixed issue with accessing the camera and the throwing rocks.
Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling.
Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
Fixed the bug with the weapon models staying on screen / stuck on the character arm.
The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
The objective is now properly updated after Jason burns the weed fields.
New options the hide the HUD are now available in the option menu.
Add support for downloadable content.
Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times.
The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
Fixed the issue when Sam was no longer in the jeep’s turret after placing two bomb and being kill several time in ‘Black Gold’ mission.
Sam is no longer getting stuck when the user destroy an enemy car.
Fixed the buttons issue related to the Lefty Stick Controls scheme.
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